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Taylor

Taylor
September 10, 2013

Nektar Panorama P1 Overview

Last week we ran a performance styled demo of the Nektar Panorama P1 in use with Ableton’s Push. This week we are back with an overview of the unit. Overall, we found ourselves in familiar territory with the P1, and think it will meet the needs of a different group of users than the P4 and P6 had done. We didn’t go into detail on the control system as much this time, as we had covered that in our P4 overview. Let us know if you have any questions about the Panorama series. If last week’s performance demo made you wonder about the differences between the more modular P1 and the P6/P6, be sure and take a look at the P4 Demo as well.

To pick up a Nektar Panorma P1 for yourself, head on over to UniqueSquared.com.

Transcript…

The Nektar Panorama P1 is the third controller in the

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Taylor

Taylor
September 4, 2013

Nektar Panorama P1 Demo

A company called Nektar made some headlines a while back when they announced that they were developing a controller that was made specifically for integration with Reason. In the time that has passed since then, the Panorama series has seen a few iterations of the device, including the P4, which we made an overview video and demo for. More recently, Nektar announced the Panorama P1, a slimmed down version of the keyboard controllers that removes the keybed in favor of a compact solution. I was personally very excited to see it released, as I have more than enough sets of keys around the house, and really enjoyed their controls for use with Reason. Updated and perfectly suited for working with the updated Reason 7, the P1 is a dream to work with. The controls feel more conveniently placed, and I discovered along the way that the P1 quickly …

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Taylor

Taylor
February 19, 2013

Focusrite Scarlett Studio Review

It’s very rare for digital recording bundles to come packaged with three pieces of gear that are of a good quality and reasonably priced. Typically the included microphone or headphones are sub par at best while the interface is around the quality you expect given it’s price. The Focusrite Scarlett Studio package looks to break that mold by offering three quality pieces of gear into a recording bundle that is priced well below the normal studio package. While the Scarlett Studio package may not be the be all end all solution to your recording needs, it does have everything you need to get a solid recording without breaking the bank.

Here are some details and specifications on each piece of equipment that comes in the Focusrite Scarlett Studio package.

Scarlett 2i2 Interface

In light of the recent Dave Grohl directed Sound City documentary, its worth mentioning that Focusrite was founded in 1985 …

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UniqueSquared

UniqueSquared
December 19, 2012

Steinberg Cubasis Brings Cubase To The iPad

If staunch DJs aren’t taking the iPad platform seriously yet, producers might have to lead the way by showing DJs how well these programs can be ported over.  Cubase is one of the only large scale DAWs that might have a reputable future on a touch screen device.  Porting a DAW over to iOS 6 is not an easy thing to do.  One of the greatest drawbacks of any touchscreen DAW is the workflow, and how it is ultimately organized.  At home, the standard producer might take advantage of huge displays (maybe even from an HD television), or even multiple monitors to have direct access to everything at once.  With an iPad, you have to be more efficient about changing “scenes” to get what you need.

One of the selling points of Cubasis (for iPad) comes down to the ability to route information from one section of the program to …

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Taylor

Taylor
June 18, 2012

Music Programming Methods – Part 1

It is probably a funny word choice that keeps the recording field intimidating to the casual observer, or the hopeful novice; but the act of building songs in the world of sequencers and synthesizers has long been stored under the catch all term of “programming.” The word probably becomes more accurate or inaccurate depending on how one chooses to equip one’s studio. The controllerists can easily imagine themselves as device wrangling borgs from outer space as they tie feature after feature to conveniently placed knobs and indulge in wild bursts of inspired creativity after a hard day of device building. On the other hand, the guy sitting with an acoustic guitar and a microphone probably looks at what they do as simply recording.

Programming has always been what I called it, but I also started at a time when a hardware sequencer was tied to hardware synths, drum machines and …